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paixaomayor.livejournal.com) wrote in
paixaorpg2007-08-11 09:27 pm
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Entry tags:
Foundation Day Festival: Games Area
Character(s): anybody playing games
Content: people play carnival games
Setting: Joco da Crianca Fairgrounds, games area
Time: all day~
Warnings: Multithreaded posting format (please include time of day and sub-location in your comment's subject line)
Scattered through the western half of the fairgrounds are the game tents. They've got everything, from knocking over bottles to darts to a dunk tank; if you can think of it, chances are they have it. There's even a "Guess Your Age Or Weight" booth. Typically there is more than one game to a tent. This is a very loud area, with all of the games staff calling at once to get people to come over.
Naturally, there are prizes for those who win, ranging from little knickknacks and candies to giant stuffed animals - nothing particularly useful, but a lot of cute things.
The piece de resistance is a 25-foot Ferris wheel. It seats two to a car (three if you squeeze), and children under four and a half feet tall aren't allowed to ride without an adult.
Content: people play carnival games
Setting: Joco da Crianca Fairgrounds, games area
Time: all day~
Warnings: Multithreaded posting format (please include time of day and sub-location in your comment's subject line)
Scattered through the western half of the fairgrounds are the game tents. They've got everything, from knocking over bottles to darts to a dunk tank; if you can think of it, chances are they have it. There's even a "Guess Your Age Or Weight" booth. Typically there is more than one game to a tent. This is a very loud area, with all of the games staff calling at once to get people to come over.
Naturally, there are prizes for those who win, ranging from little knickknacks and candies to giant stuffed animals - nothing particularly useful, but a lot of cute things.
The piece de resistance is a 25-foot Ferris wheel. It seats two to a car (three if you squeeze), and children under four and a half feet tall aren't allowed to ride without an adult.
Re: Noon, Strongman booth and wandering
The swish and swirl of the festival-goers was just a tad too automatic, and cliche; Mina's comparison of the crowd to a clockwork construct was apt. But they weren't here to solve anything; they were here to have fun, and there was far too much to be done to people watch. There were prizes to be won, after all!
A barker caught his attention, and as Soma watched, the game he seemed to be advocating seemed nice and easy enough. Nudging Mina lightly, he pointed and grinned. Maybe this was the right one?
Re: Noon, Strongman booth and wandering
"Come on, let's take a ride first!" Most of the buildings in Paixao were no more than one or two stories tall, so she knew they'd be able to see quite a lot of the city from the top of the wheel. Maybe they'd see something interesting they could visit later.
Re: Noon, Strongman booth and wandering
"I just hope your new friend isn't scared of heights," he said with a smile. Of course, with it being a plushy and all, there was little doubt that it would be a problem - unless Soma changed the rules...
Re: Noon, Strongman booth and wandering
Re: Noon, Strongman booth and wandering
Or at least trying to. The door closed in front of him - apparently, the guy operating the ride had misinterpreted Soma's 'go'.
Had Soma been anyone else, this might have been a problem. However, one does not make his way through a very close replica of Hell, twice, without picking up a few tricks. Squaring himself, he waited till Mina's car reached the apex of its travel - and then -leapt- straight up, spreading his arms at the apex of his leap and floating down into the car like a feather.
Re: Noon, Strongman booth and wandering
"Oh, dear. You've upset the operator." She waved at the confused and startled man below, then took a good look out over the festival and a few of the shorter buildings. "Wow! It really is like a magical kingdom or something... only without the zombies and evil stuff."
Or maybe there were zombies and evil stuff. But if there were, she hoped that niether she nor Soma would ever meet them. They'd both had more than enough evil stuff in their lifetimes.
Re: Noon, Strongman booth and wandering
The average people in this city could certainly qualify as a type of zombie, but Soma wasn't about to complain. The worst they had done so far was give him dirty looks. The only real evil in the city that he had heard of had yet to rear its ugly head around him; which was probably a good thing, or else he'd likely be off on another damn fool quest.
"It really is wonderful," he said, enjoying the view. "Much better than that other place," he added, with a wry grin.