http://ironfistedrule.livejournal.com/ (
ironfistedrule.livejournal.com) wrote in
paixaorpg2007-12-16 01:13 pm
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Entry tags:
Clash of the Egos [active]
Characters: Zim, Gaston, anyone else
Content: Zim begins his valiant search for flowers and candy!
Setting: The Glass Bonsai
Time: Morning
Warning: Zim
Content: Zim begins his valiant search for flowers and candy!
Setting: The Glass Bonsai
Time: Morning
Warning: Zim
Zim had decided to start his search for the key to world domination early. There were many stores in this place. Who knew which one had what he desired? Was there a specific type that he needed? Maybe he should have thought this through more... But no! Time was of the essence! The sooner he received those lessons in conquering, the sooner he could finish his mission (and maybe annihilate the Dib-worm, too)!
And so he found himself outside of this... "Glass Bonsai" (whatever that meant), the closest shop that he could find. Clutching a spare branch he managed to find--just in case his wig decided to disappear again--he quickly began plotting how to go about this.
Finally, the first outlines of a plan began to etch themselves in the Irken's mind. First... First! He would go inside! Yeeeesss... Such inside going he would do. Then! Then he would walk up to the counter-slave and demand that they tell him where he could find the flowers and candy. If said counter-slave refused to respond, they would be disposed of.
But what if the human decided to ask questions? Zim needed an excuse. Ah! Truly he was ingenious. He would simply say that he wanted to eat them!
Wait... did humans eat flowers? He forgot. Well, they ate many other oddities, so flowers couldn't be too unbelievable.
So, go into the shop, demand flowers and candy, destroy the counter-slave if it refused to tell him, repeat his brilliant excuse should he be asked questions, destroy the counter-slave if it asked too many questions, receive the flowers and candy... and blow up the shop afterwards to destroy all evidence. Yep, that sounded like it would work.
And so he found himself outside of this... "Glass Bonsai" (whatever that meant), the closest shop that he could find. Clutching a spare branch he managed to find--just in case his wig decided to disappear again--he quickly began plotting how to go about this.
Finally, the first outlines of a plan began to etch themselves in the Irken's mind. First... First! He would go inside! Yeeeesss... Such inside going he would do. Then! Then he would walk up to the counter-slave and demand that they tell him where he could find the flowers and candy. If said counter-slave refused to respond, they would be disposed of.
But what if the human decided to ask questions? Zim needed an excuse. Ah! Truly he was ingenious. He would simply say that he wanted to eat them!
Wait... did humans eat flowers? He forgot. Well, they ate many other oddities, so flowers couldn't be too unbelievable.
So, go into the shop, demand flowers and candy, destroy the counter-slave if it refused to tell him, repeat his brilliant excuse should he be asked questions, destroy the counter-slave if it asked too many questions, receive the flowers and candy... and blow up the shop afterwards to destroy all evidence. Yep, that sounded like it would work.
no subject
"What, did you actually get a date with a girl?" the hunter inquired, since that seemed to be the best explanation for "victorious" chocolates and flowers. Had he actually found someone brain-damaged enough to go out with him?
He supposed it was entirely possible that Zim had some other, unknown reason for wanting flowers and chocolates... Either way, he was looking in the wrong place if he was hoping to be successful. "You know you won't find any in there," Gaston pointed out. "It's a pawn shop. They sell used merchandise, and you can only buy candy and flowers new..."
no subject
There weren't any candy and flowers here? Curses! He would have to find another... Wait, "pawn shop?" "Pawn shop?" As in a place that sold pawns? This might prove some use in the end after all. But first he would have to extract some more information from the human in front of him. "A pawn shop you say? This is a shop that sells minions?"